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Following are the processes of character animation and cloth simulation with motion capture and non-linear animation:

Step 1. Setup and Capture motion
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Image courtesy of ITRI. movie,2.6MB

Step 2. Marker position to skeleton rotate

Image courtesy of ITRI. movie,497k

Step 3. Transfer to Maya

..........Image by DFTC, movie 243k

Step 4.Non-linear animation, cloth ok.

......Image by DFTC, movie 3.6MB













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